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 These materials were then classified according to the type of game covered. The games were grouped into three categories: gambling in general, non-skilled (luck) games, and games of skill. Books on gambling in general were mostly books on how to play casino games. Any book that covered a variety of games was classified as a general book. Most game-specific books cover only a single game. There are some published books that cover two games (e.g. lotteries and sports pools). Most often, these materials were placed into the general category, unless we knew that the material predominantly covered just one of the games. A non-skilled game is one in which the only factor that determines the outcome is random chance. Some games of chance do involve choices of how to bet, but these choices do not constitute a real skill. For example in the game of craps, a pass line bet (a bet that the dice shooter will win) always has a lower house edge than field bet (a bet on a specific number). But you do not gradually become better at making pass line bets. You simply make a relatively good bet or a relatively poor bet. Many of the choices made in non-skilled games have no impact on the long-term outcome of the game whatsoever. Non-skilled games include roulette, craps, slots, baccarat, lotteries and bingo.

A game of skill is defined as a game in which the player's decisions during the game have a direct impact on their chance of winning and long-term success. In poker, for example, a player with a pair of sevens might fold if someone else had already raised the bet; might call if only one bet had been made; but might raise the bet if he or she was the last player to act (place a bet, call or fold) and no one else had raised. The same hand would be played differently depending on how many players were still in the game, the player’s position in on the table (e.g. first to make a bet, last to make a bet, etc.), the type of game and his or her experience with the other players. In skill games the best play depends on the situation. What makes these games skill games is the fact that knowing what choice to make in a given situation will alter the player's long-term expected return. Skill games include poker, blackjack, betting on horseraces and sports betting. In these games, a highly skilled player can theoretically earn enough to overcome the house edge (see Turner, 2001, for related comments). Some games such as video poker involve some skills, but the role of skill is usually too small to allow the player to overcome the house edge. Such games are included amongst the skilled games, in a category we called semi-skilled games.

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