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Gaming and tourism
Takings from tourist accommodation explain
approximately 16.5 per cent of the variation in
regional gaming spending over time. However, the
spin-offs to gaming from tourist vacation
nights are generally low. It is estimated that
for each additional dollar spent on tourist
accommodation in Victoria, a further 3 cents is
bet on poker machines in the local region.
Considering Victorian regions as a whole, gaming
does not appear to be a major enticement
for tourist visitation. This result might,
however, have been different if we had
restricted
analysis to recognised tourist regions.
Gaming and time to game
Expenditure does not appear to be influenced by
the number or proportion of non-working
adults in each region. However, unemployment
across local government areas has a
kpmgConsulting Victorian Casino and Gaming
Authority
Report of the 1999 Longitudinal
Community Impact Study: Main Report
September 2000
26
negative and statistically significant impact on
gaming expenditure, probably reflecting an
income effect. The unemployment rate explains
about 4.8 per cent of the regional variation
in gaming expenditure. In a “typical” Victorian
region, a 1 per cent rise in the
unemployment rate reduces quarterly net gaming
expenditure by an amount equivalent to
$1.23 per adult.
Gaming and socio economic status
Net gaming expenditure in each region is
negatively affected by the number of recipients
of
labour market payments and family payments. The
result for labour market payments is
consistent with that for the unemployment rate
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