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Gaming and tourism
Takings from tourist accommodation explain approximately 16.5 per cent of the variation in
regional gaming spending over time. However, the spin-offs to gaming from tourist vacation
nights are generally low. It is estimated that for each additional dollar spent on tourist
accommodation in Victoria, a further 3 cents is bet on poker machines in the local region.
Considering Victorian regions as a whole, gaming does not appear to be a major enticement
for tourist visitation. This result might, however, have been different if we had restricted
analysis to recognised tourist regions.
Gaming and time to game
Expenditure does not appear to be influenced by the number or proportion of non-working
adults in each region. However, unemployment across local government areas has a
kpmgConsulting Victorian Casino and Gaming Authority
Report of the 1999 Longitudinal
Community Impact Study: Main Report
September 2000
26
negative and statistically significant impact on gaming expenditure, probably reflecting an
income effect. The unemployment rate explains about 4.8 per cent of the regional variation
in gaming expenditure. In a “typical” Victorian region, a 1 per cent rise in the
unemployment rate reduces quarterly net gaming expenditure by an amount equivalent to
$1.23 per adult.
Gaming and socio economic status
Net gaming expenditure in each region is negatively affected by the number of recipients of
labour market payments and family payments. The result for labour market payments is
consistent with that for the unemployment rate 

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