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Population size affects the number of potential
gamblers
and we would expect a positive relationship with
regional gaming expenditure. We
have incorporated this into our analysis by
modelling gaming expenditure per adult.
- number of tourists visiting the region,
particularly for holiday regions. Tourists add
to the numbers of people in the region, plus we
can postulate that they have a higher
propensity to gamble. We have explored this
issue by analysing the expenditure on
tourist accommodation as a proxy for number of
tourists.
4 Submission 39, City of Maribyrnong. Since this
submission was lodged, the Government has
released data
showing that losses to EGM gaming at venues
within Maribyrnong were $53 million in 1998-99
equivalent to
$1,079 per adult.
5 James Doughney and Tony Kelleher, The Impact
of Poker Machine Gambling on Low-Income
Municipalities.
A Critical Survey of Key Issues. Victoria
University of Technology.
Victorian Casino and Gaming Authority
Community Impact
Study: Empirical analysis of regional gaming
expenditure
142
2. Venue supply factors
- availability of gaming. The number of EGMs and
venues are postulated to positively
affect the expenditure on gaming within a
region. The relationship between the
number of EGMs and venues and gaming expenditure
was explored by the
Productivity Commission in its Draft Report6,
using Queensland data and we have
undertaken similar analysis for Victorian data.
We have not, however, had sufficient
information to econometrically estimate the
relationship between gaming expenditure
and hours of operation. Appendix Two provides
some information relating to the
issues around operating hours.
- access to gaming. We can postulate that the
closer people live and work to gaming
venues, the higher will be their expenditure.
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